[{"data":1,"prerenderedAt":29},["ShallowReactive",2],{"fetchData":-1,"vVQdZjtxeX":3},{"statusCode":4,"message":5,"data":6},"1000","success",{"_id":7,"title":8,"body":9,"description":10,"keywords":11,"category":15,"author":19,"slug":24,"thumbnail":25,"readingTime":26,"createdAt":27,"language":28},"64886419b074e939c3eba654","Brief Summary of TFT Patch Notes 13.12","\u003Cp>\u003Cbr>\u003C/p>\u003Cp>Get ready, folks! The new TFT patch notes for version 13.12 have arrived, bringing a wave of exciting changes to the popular auto battler game. With this latest update, Teamfight Tactics introduces a fresh set of features and improvements that are sure to shake up your gameplay experience. From champion reworks to item adjustments, Patch 13.12 has it all.\u003C/p>\u003Ch2>\u003Cstrong>XP Change\u003C/strong>\u003C/h2>\u003Cul>\u003Cli>Level 6: 20 ⇒ 24 XP\u003C/li>\u003Cli>Level 7: 36 ⇒ 40 XP\u003C/li>\u003Cli>Level 8: 56 ⇒ 60 XP\u003C/li>\u003Cli>Level 9: 80 ⇒ 84 XP\u003C/li>\u003C/ul>\u003Ch2>\u003Cstrong>Player Damage Change\u003C/strong>\u003C/h2>\u003Cul>\u003Cli>Base Stage 4 Damage: 4 ⇒ 5\u003C/li>\u003C/ul>\u003Ch2>\u003Cstrong>Overtime Change \u003C/strong>\u003C/h2>\u003Cul>\u003Cli>Units now gain movement speed in overtime.\u003C/li>\u003Cli>Units gain 1.5x Attack Damage in overtime.\u003C/li>\u003C/ul>\u003Ch2>\u003Cstrong>3-Star Four Costs\u003C/strong>\u003C/h2>\u003Cul>\u003Cli>3-Star Four Costs now all gain 500 Health\u003C/li>\u003C/ul>\u003Ch2>\u003Cstrong>UI CHANGES\u003C/strong>\u003C/h2>\u003Ch3>\u003Cstrong>INSPECT PANEL\u003C/strong>\u003C/h3>\u003Cul>\u003Cli>New Inspect Panel shows Ability, Recommended Positioning, Range, Current Items, Item Role Tags (what items make sense on similar champions), Stats, and a Quick Sell button\u003C/li>\u003C/ul>\u003Ch3>\u003Cstrong>INSPECT ON CAROUSEL\u003C/strong>\u003C/h3>\u003Cul>\u003Cli>You can now click an icon above units on the Carousel to open up the inspect panel. Huzzah!\u003C/li>\u003C/ul>\u003Ch3>\u003Cstrong>TRAIT INSPECT\u003C/strong>\u003C/h3>\u003Cul>\u003Cli>You can now inspect individual champions in a trait to see their traits.\u003C/li>\u003Cli>You can also use this to inspect recipes for buildable trait Emblems\u003C/li>\u003C/ul>\u003Ch3>\u003Cstrong>SIMPLIFIED TOOLTIPS\u003C/strong>\u003C/h3>\u003Cul>\u003Cli>Tooltips now show symbols to annotate scaling. These symbols are also color coded!\u003C/li>\u003Cli>This applies to abilities, traits, and more\u003C/li>\u003Cli>Champion abilities will have a simple description of the ability, and a line with all the detailed math\u003C/li>\u003C/ul>\u003Ch2>\u003Cstrong>LARGE CHANGES\u003C/strong>\u003C/h2>\u003Ch2>\u003Cstrong>3RD Party Sites\u003C/strong>\u003C/h2>\u003Cp>By July 19, 2023, 3rd party sites will no longer be allowed to expose win rates for specific Augments at each stage.\u003C/p>\u003Ch2>\u003Cstrong>Augments\u003C/strong>\u003C/h2>\u003Cp>The first (Stage 2-1) Legend Augment will be of equal power to Augments of the same tier (Silver, Gold, Prismatic), the second and third (Stage 3-2 and 4-2) Augment offerings will be slightly weaker than Augments of their same tier.\u003C/p>\u003Cul>\u003Cli>Ancient Archives I Gold 4 ⇒ 2\u003C/li>\u003Cli>Built Different II Health: 190-355 ⇒ 175-340\u003C/li>\u003Cli>Built Different II AS: 40-70 ⇒ 35-65\u003C/li>\u003Cli>Jeweled Lotus Critical strike chance: 15% ⇒ 10%\u003C/li>\u003Cli>Rich Get Richer initial Gold: 12 ⇒ 11\u003C/li>\u003Cli>Rich get Richer + initial Gold: 20 ⇒ 18\u003C/li>\u003Cli>Ancient Archives II Gold 8 ⇒ 3\u003C/li>\u003Cli>Built Different III Health: 250-600 ⇒ 240-570\u003C/li>\u003Cli>Built Different III AS: 45-80 ⇒ 40-75\u003C/li>\u003Cli>Cruel Pact Health to buy XP 6 ⇒ 5\u003C/li>\u003Cli>Cruel Pact Heal per round 3 ⇒ 2\u003C/li>\u003Cli>Level Up! initial XP: 11 ⇒ 4\u003C/li>\u003Cli>March of Progress Grants XP immediately: 4 ⇒ 8\u003C/li>\u003C/ul>\u003Ch2>\u003Cstrong>Item Changes\u003C/strong>\u003C/h2>\u003Cul>\u003Cli>Guardbreaker Damage amp: 30 ⇒ 25\u003C/li>\u003Cli>Spear of Shojin: every 3rd attack restores 20 additional Mana ⇒ Attacks restore 5 additional Mana\u003C/li>\u003Cli>Elder Dragon now grants an Item Anvil instead of a random item\u003C/li>\u003C/ul>\u003Ch3>\u003Cstrong>Items: Radiant, Forge (Ornn), and Shimmerscale\u003C/strong>\u003C/h3>\u003Cul>\u003Cli>Radiant Spear of Shojin: Every 3rd attack restores 40 additional Mana ⇒ Attacks restore 8 additional Mana\u003C/li>\u003Cli>NEW: Ornn, Blacksmith’s Gloves: Each round, equip 2 random temporary Ornn Artifacts.\u003C/li>\u003Cli>NEW: Ornn, Hullcrusher: Grants 30 Armor, 30 Magic Resist, 30% Attack Speed\u003C/li>\u003Cli>NEW: Ornn, Hullcrusher at combat start: If there are no adjacent allies, gain an additional 600 Health.\u003C/li>\u003Cli>NEW: Ornn, Deathfire Grasp: Grants 50 Ability Power, 30 Mana\u003C/li>\u003Cli>NEW: Ornn, Deathfire Grasp at combat Start: Fire a blast of energy at the current target, marking them and dealing 20% of their maximum Health as magic damage. For the next 6 seconds, the holder deals 50% increased damage to the marked enemy and 25% increased damage to other enemies.\u003C/li>\u003Cli>NEW: Ornn, Sniper’s Focus: Grants 15% Attack Damage, 15 Ability Power, 40% Attack Speed\u003C/li>\u003Cli>NEW: Ornn, Sniper’s Focus: Attacks and Abilities deal 10% increased damage for each hex between the holder and their target.\u003C/li>\u003Cli>NEW: Ornn, Trickster’s Glass: Grants 15 Armor, 15 Magic Resist, 15% Attack Speed, 15% Critical Strike Chance\u003C/li>\u003Cli>NEW: Ornn, Trickster’s Glass: Summon a clone with 70% maximum Health and 20% increased maximum Mana. You cannot equip items to the clone.\u003C/li>\u003Cli>Ornn, Eternal Winter now slows by 30% instead of 20%.\u003C/li>\u003Cli>Ornn, Rocket-Propelled Fist has been removed.\u003C/li>\u003Cli>Shimmerscale items now display how much gold they’ve generated\u003C/li>\u003Cli>Shimmerscale, Determined Investor Gold Granted at Cashout: 15 ⇒ 10\u003C/li>\u003Cli>Shimmerscale, Diamond Hands HP: 200 ⇒ 400\u003C/li>\u003Cli>Shimmerscale, Diamond Hands AP: 20 ⇒ 30\u003C/li>\u003Cli>Shimmerscale, Diamond Hands Gold Per Proc: 1 ⇒ 2\u003C/li>\u003Cli>Shimmerscale, Diamond Hands Immunity Time: 1 ⇒ 1.5 sec\u003C/li>\u003Cli>Shimmerscale, Diamond Hands HP Thresholds for immunity: 66/33% ⇒ 50%\u003C/li>\u003Cli>Shimmerscale, Draven’s Axe Base AD: 5% ⇒ 10%\u003C/li>\u003Cli>Shimmerscale, Draven’s Axe Base AS: 5% ⇒ 10%\u003C/li>\u003Cli>Shimmerscale, Draven’s Axe Gold per cashout: 5g ⇒ 10g\u003C/li>\u003Cli>Shimmerscale, Draven’s Axe Component cashout: 1 ⇒ 0\u003C/li>\u003Cli>Shimmerscale, Draven’s Axe Gold Limit: 80 ⇒ 60\u003C/li>\u003Cli>Shimmerscale, Gambler’s Blade Base AS: 10% ⇒ 20%\u003C/li>\u003Cli>Shimmerscale, Gambler’s Blade Base AP: 10 ⇒ 20\u003C/li>\u003Cli>Shimmerscale, Gambler’s Blade Gold Limit: 80 ⇒ 60\u003C/li>\u003Cli>Shimmerscale, Goldmancer’s Staff Gold Limit: 80 ⇒ 60\u003C/li>\u003Cli>Shimmerscale, Heart of Gold HP 750 ⇒ 500\u003C/li>\u003Cli>Shimmerscale, Heart of Gold Gold Limit: 80 ⇒ 60\u003C/li>\u003Cli>Shimmerscale, Mogul’s Mail HP 500 ⇒ 350\u003C/li>\u003Cli>Shimmerscale items have had their Hyper Roll versions adjusted to match base stats. They still use their old 15 gold cap values from Dragonlands\u003C/li>\u003C/ul>\u003Cp>\u003Cbr>\u003C/p>\u003Cp>\u003Cspan style=\"color: rgb(255, 255, 255);\">If you're among those frustrated with Teamfight Tactics' recent gameplay changes, don't fret—OdinBoost's TFT ranked boost service is here to help. Our professional Elo boosters offer in-depth guidance and support through TFT DUO boosting, enabling you to learn valuable strategies and tactics to improve your gameplay.\u003C/span>\u003C/p>\u003Cp>\u003Cspan style=\"color: rgb(255, 255, 255);\">With a solid reputation backed by over 1500 positive reviews and a 5.0 rating on Trustpilot, players worldwide trust us for their skill enhancement and rank progression. Links are down below.\u003C/span>\u003C/p>\u003Cp class=\"ql-align-center\">\u003Ca href=\"https://odinboost.com/coaching\" rel=\"noopener noreferrer\" target=\"_blank\" style=\"color: rgb(255, 255, 255);\">Coaching\u003C/a>\u003Cspan style=\"color: rgb(255, 255, 255);\">&nbsp;|&nbsp;\u003C/span>\u003Ca href=\"https://odinboost.com/tft/elo-boost\" rel=\"noopener noreferrer\" target=\"_blank\" style=\"color: rgb(255, 255, 255);\">Elo Boosting\u003C/a>\u003Cspan style=\"color: rgb(255, 255, 255);\">&nbsp;|&nbsp;\u003C/span>\u003Ca href=\"https://odinboost.com/tft/duo-boost\" rel=\"noopener noreferrer\" target=\"_blank\" style=\"color: rgb(255, 255, 255);\">Duo Boosting\u003C/a>\u003Cspan style=\"color: rgb(255, 255, 255);\">&nbsp;|&nbsp;\u003C/span>\u003Ca href=\"https://odinboost.com/tft/win-boost\" rel=\"noopener noreferrer\" target=\"_blank\" style=\"color: rgb(255, 255, 255);\">Win Boosting\u003C/a>\u003Cspan style=\"color: rgb(255, 255, 255);\">&nbsp;|&nbsp;\u003C/span>\u003Ca href=\"https://odinboost.com/tft/placement-boost\" rel=\"noopener noreferrer\" target=\"_blank\" style=\"color: rgb(255, 255, 255);\">Placement Matches\u003C/a>\u003C/p>","Get a concise and easy-to-understand brief summary of TFT patch notes 13.12. Stay up to date with the latest updates and changes in League of Legends.",[12,13,14],"tft patch notes","tft patch notes 13.12","elo boosting",{"_id":16,"title":17,"description":18},"6423ce44323b9ab12fd15551","Teamfight Tactics","Teamfight Tactics Blog Posts",{"_id":20,"username":21,"profilePicture":22,"appear":23},"63e7c1bb9c506b5c9f4741f8","ran","/cdn/public/avatars/ran_6bd9ff712a6c613086f890348e8a8d3a62a178a6.webp","offline","brief-summary-of-tft-patch-notes-1312-e865a8f","/cdn/public/blogs/f0ceca366f6cd908058342d0cefe22520dfb2808.webp","5","2025-05-12T12:53:22.653Z","en_US",1782588981559]